Class MouseMoveNode
Inheritance
MouseMoveNode
Implements
Inherited Members
Namespace: EyeAuras.Roxy.Nodes
Assembly: EyeAuras.Roxy.dll
Syntax
[AuraEntity(Name = "Mouse Move")]
public sealed class MouseMoveNode : SendInputNode<MouseMoveNodeProperties>, INode<MouseMoveNodeProperties>, IAuraObject<MouseMoveNodeProperties>, IEntityContainer, IActionNode, INode, IAuraObject, IBindableReactiveObject, ICanSetContext, IHasContext, IBTNode, IHasId, IHasTypedId<string>, IHasErrors, IDisposable, INotifyPropertyChanged, IHasError, IHasErrorProvider, IBehaviorTreeSerializable, ICanSetName, IHasName
Constructors
Name | Description |
---|---|
MouseMoveNode() |
Properties
Name | Description |
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InputSmootherId |
Methods
Name | Description |
---|---|
TickInternal(CancellationToken) | This abstract method defines the main logic of the node and must be implemented in child classes. |