Class MouseMoveNode
Inheritance
MouseMoveNode
Implements
Inherited Members
Namespace: EyeAuras.Roxy.Nodes
Assembly: EyeAuras.Roxy.dll
Syntax
[AuraEntity(Name = "Mouse Move")]
public sealed class MouseMoveNode : SendInputNode<MouseMoveNodeProperties>, INode<MouseMoveNodeProperties>, IAuraObject<MouseMoveNodeProperties>, IEntityContainer, IActionNode, INode, IAuraObject, IBindableReactiveObject, ICanSetContext, IHasContext, IBTNode, IHasId, IHasTypedId<string>, IHasErrors, IDisposable, INotifyPropertyChanged, IHasError, IHasErrorProvider, IBehaviorTreeSerializable, ICanSetName, IHasName
Constructors
| Name | Description |
|---|---|
| MouseMoveNode() |
Properties
| Name | Description |
|---|---|
| InputSmootherId |
Methods
| Name | Description |
|---|---|
| TickInternal(CancellationToken) | This abstract method defines the main logic of the node and must be implemented in child classes. |