Class SetBlackboardNode
Inheritance
SetBlackboardNode
Implements
Inherited Members
Namespace: EyeAuras.BehaviorTree.Nodes.Actions
Assembly: EyeAuras.BehaviorTree.dll
Syntax
[AuraEntity(Name = "Set Blackboard")]
public sealed class SetBlackboardNode : ActionNode<SetBlackboardNodeProperties>, INode<SetBlackboardNodeProperties>, IAuraObject<SetBlackboardNodeProperties>, IEntityContainer, IActionNode, INode, IAuraObject, IBindableReactiveObject, ICanSetContext, IHasContext, IBTNode, IHasId, IHasTypedId<string>, IHasErrors, IDisposable, INotifyPropertyChanged, IHasError, IHasErrorProvider, IBehaviorTreeSerializable, ICanSetName, IHasName
Constructors
| Name | Description |
|---|---|
| SetBlackboardNode(IFactory<BTScriptRunner<object>, INode>) |
Properties
| Name | Description |
|---|---|
| Script | |
| VariableName |
Methods
| Name | Description |
|---|---|
| TickAction(CancellationToken) | |
| VisitLoad(SetBlackboardNodeProperties) | |
| VisitSave(SetBlackboardNodeProperties) |