Struct MouseInput
Represents the structure of mouse input, including the position of the mouse and the delay for the action.
Implements
Inherited Members
Namespace: EyeAuras.Roxy.Shared
Assembly: EyeAuras.Roxy.Shared.dll
Syntax
public readonly struct MouseInput : IEquatable<MouseInput>
Constructors
Name | Description |
---|---|
MouseInput(Point?) | Constructs a new instance of the MouseInput struct with a specified position and zero delay. |
MouseInput(Point?, TimeSpan) | Constructs a new instance of the MouseInput struct with a specified position and delay. |
MouseInput(TimeSpan) | Constructs a new instance of the MouseInput struct with a specified delay and no defined position. |
Properties
Name | Description |
---|---|
Delay | Gets the delay for the mouse action. |
Position | Gets the position of the mouse on the screen. |
Methods
Name | Description |
---|---|
Equals(MouseInput) | |
Equals(object) | |
GetHashCode() | |
ToString() |
Operators
Name | Description |
---|---|
operator ==(MouseInput, MouseInput) | |
operator !=(MouseInput, MouseInput) |