Class UntilSuccessNode
This class represents an UntilSuccess node in a behavior tree. An UntilSuccess node is a type of DecoratorNode that continuously runs its child node until it succeeds.
Inheritance
UntilSuccessNode
Implements
Inherited Members
Namespace: EyeAuras.BehaviorTree.Nodes.Decorators
Assembly: EyeAuras.BehaviorTree.dll
Syntax
[AuraEntity(Name = "Until Success")]
public class UntilSuccessNode : DecoratorNode<UntilSuccessNodeProperties>, INode<UntilSuccessNodeProperties>, IAuraObject<UntilSuccessNodeProperties>, IEntityContainer, IDecoratorNode, INode, IAuraObject, IBindableReactiveObject, ICanSetContext, IHasContext, IBTNode, IHasId, IHasTypedId<string>, IHasErrors, IDisposable, INotifyPropertyChanged, IHasError, IHasErrorProvider, IBehaviorTreeSerializable, ICanSetName, IHasName
Constructors
Name | Description |
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UntilSuccessNode() |
Methods
Name | Description |
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TickInternal(CancellationToken) | This abstract method defines the main logic of the node and must be implemented in child classes. |