Class CheckIsActiveNodeProperties
Inheritance
CheckIsActiveNodeProperties
Implements
Inherited Members
Namespace: EyeAuras.BehaviorTree.Nodes.Conditions
Assembly: EyeAuras.BehaviorTree.dll
Syntax
public sealed record CheckIsActiveNodeProperties : BTConditionNodePropertiesBase, IEquatable<AuraPropertiesBase>, IBTNodeProperties, IAuraProperties, IPoeEyeConfigVersioned, IPoeEyeConfig, IHasVersion, ICanSetId, IHasId, IHasTypedId<string>, IEquatable<BTNodePropertiesBase>, IEquatable<BTConditionNodePropertiesBase>, IEquatable<CheckIsActiveNodeProperties>
Constructors
| Name | Description |
|---|---|
| CheckIsActiveNodeProperties() |
Properties
| Name | Description |
|---|---|
| EqualityContract | |
| IsInverted | Indicates whether this trigger should be treated as inverted or not |
| Version |
Methods
| Name | Description |
|---|---|
| Equals(BTConditionNodePropertiesBase?) | |
| Equals(CheckIsActiveNodeProperties?) | |
| Equals(object?) | |
| GetHashCode() | |
| PrintMembers(StringBuilder) | |
| ToString() | |
| <Clone>$() |
Operators
| Name | Description |
|---|---|
| operator ==(CheckIsActiveNodeProperties?, CheckIsActiveNodeProperties?) | |
| operator !=(CheckIsActiveNodeProperties?, CheckIsActiveNodeProperties?) |