Class CheckIsActiveNodeProperties
Inheritance
CheckIsActiveNodeProperties
Implements
Inherited Members
Namespace: EyeAuras.BehaviorTree.Nodes.Conditions
Assembly: EyeAuras.BehaviorTree.dll
Syntax
public sealed record CheckIsActiveNodeProperties : BTConditionNodePropertiesBase, IEquatable<AuraPropertiesBase>, IBTNodeProperties, IAuraProperties, IPoeEyeConfigVersioned, IPoeEyeConfig, IHasVersion, ICanSetId, IHasId, IHasTypedId<string>, IEquatable<BTNodePropertiesBase>, IEquatable<BTConditionNodePropertiesBase>, IEquatable<CheckIsActiveNodeProperties>
Constructors
Name | Description |
---|---|
CheckIsActiveNodeProperties() |
Properties
Name | Description |
---|---|
EqualityContract | |
IsInverted | Indicates whether this trigger should be treated as inverted or not |
Version |
Methods
Name | Description |
---|---|
Equals(BTConditionNodePropertiesBase?) | |
Equals(CheckIsActiveNodeProperties?) | |
Equals(object?) | |
GetHashCode() | |
PrintMembers(StringBuilder) | |
ToString() | |
<Clone>$() |
Operators
Name | Description |
---|---|
operator ==(CheckIsActiveNodeProperties?, CheckIsActiveNodeProperties?) | |
operator !=(CheckIsActiveNodeProperties?, CheckIsActiveNodeProperties?) |