Class CommentNode
Inheritance
CommentNode
Implements
Inherited Members
Namespace: EyeAuras.BehaviorTree.Nodes
Assembly: EyeAuras.BehaviorTree.dll
Syntax
[AuraEntity(Name = "Comment")]
public class CommentNode : NodeBase<CommentNodePropertiesBase>, INode<CommentNodePropertiesBase>, IAuraObject<CommentNodePropertiesBase>, INode, IAuraObject, IBindableReactiveObject, ICanSetContext, IHasContext, IBTNode, IHasErrors, IDisposable, INotifyPropertyChanged, IHasError, IHasErrorProvider, IBehaviorTreeSerializable, ICanSetName, IHasName, IEntityContainer, IHasId, IHasTypedId<string>
Constructors
Name | Description |
---|---|
CommentNode() |
Properties
Name | Description |
---|---|
Comment | |
MaxInputs | |
MaxOutputs |
Methods
Name | Description |
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TickInternal(CancellationToken) | This abstract method defines the main logic of the node and must be implemented in child classes. |
VisitLoad(CommentNodePropertiesBase) | |
VisitSave(CommentNodePropertiesBase) |