Class CommentNode
Inheritance
CommentNode
Implements
Inherited Members
Namespace: EyeAuras.BehaviorTree.Nodes
Assembly: EyeAuras.BehaviorTree.dll
Syntax
[AuraEntity(Name = "Comment")]
public class CommentNode : NodeBase<CommentNodeProperties>, INode<CommentNodeProperties>, IAuraObject<CommentNodeProperties>, INode, IAuraObject, IBindableReactiveObject, ICanSetContext, IHasContext, IBTNode, IHasErrors, IDisposable, INotifyPropertyChanged, IHasError, IHasErrorProvider, IBehaviorTreeSerializable, ICanSetName, IHasName, IEntityContainer, IHasId, IHasTypedId<string>
Constructors
| Name | Description |
|---|---|
| CommentNode() |
Properties
| Name | Description |
|---|---|
| AutoSize | |
| Content | |
| MaxInputs | |
| MaxOutputs | |
| Text | |
| TextFormat |
Methods
| Name | Description |
|---|---|
| TickInternal(CancellationToken) | This abstract method defines the main logic of the node and must be implemented in child classes. |
| VisitLoad(CommentNodeProperties) | |
| VisitSave(CommentNodeProperties) |