Interface ICanBeLoaded
Defines an interface for objects that can be loaded into memory or a specific context. Can be used to specify that the object can be unloaded, saving some CPU/RAM resources.
Namespace: PoeShared.Common
Assembly: PoeShared.dll
Syntax
public interface ICanBeLoaded : IHasLoaded
Properties
Name | Description |
---|---|
IsLoaded | Gets or sets a value indicating whether the object is currently loaded or HAS to be loaded. |