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    Property WindowToScreen

    WindowToScreen

    The matrix for converting world coordinates to window coordinates. This matrix encompasses the transformations required to project points from the application's world space to the window space. To convert a world space point to screen coordinates:

    var screenPoint = Vector2.Transform(worldPoint, WorldToScreen);
    Declaration
    public Matrix3x2 WindowToScreen { get; init; }
    Property Value
    Type Description
    Matrix3x2
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