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    Property Conditions

    Conditions

    Gets or sets the conditions that define the expected states of the linked auras. Each condition is represented by an AuraStateDescriptor, which details the expected state of an aura.

    Declaration
    public AuraStateDescriptor[] Conditions { get; set; }
    Property Value
    Type Description
    AuraStateDescriptor[]
    Examples

    An example condition could be an aura representing a specific character/application/window state (e.g., a window focused, HP is low).

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