Property WindowRegion
WindowRegion
The matrix representing the transformation applied to a specified region within the window.
This transformation should be applied to points within the region before applying WindowOffset,
especially when the region does not encompass the entire window.
var windowPosition = Vector2.Transform(point, WindowRegion);
Declaration
public Matrix3x2 WindowRegion { get; init; }
Property Value
Type | Description |
---|---|
Matrix3x2 |