Property VisualEffects
VisualEffects
The matrix used for applying visual effects such as scaling, rotation, etc.,
to a specified window region. This matrix should be used to transform coordinates
within the region after applying the WindowRegion and WindowOffset transformations.
var transformedPoint = Vector2.Transform(point, VisualEffects);
Declaration
public Matrix3x2 VisualEffects { get; init; }
Property Value
Type | Description |
---|---|
Matrix3x2 |