Interface IHotkeyIsActiveTrigger
Represents a trigger that activates or deactivates based on keyboard and mouse inputs.
Inherited Members
Namespace: EyeAuras.DefaultAuras.Triggers.HotkeyIsActive
Assembly: EyeAuras.DefaultAuras.dll
Syntax
public interface IHotkeyIsActiveTrigger : IAuraTrigger, IAuraEntity, IAuraObject, IBindableReactiveObject, IHasId, IHasTypedId<string>, ICanSetContext, IHasContext, IHasErrors, IDisposable, INotifyPropertyChanged, IHasError, IHasErrorProvider, ICanSetName, IHasName, ICanSetDescription, IHasDescription
Properties
Name | Description |
---|---|
HandleApplicationKeys | Indicates whether the trigger handles application-specific keys. |
HasModifiersInHotkey | Indicates whether the hotkey includes modifier keys like Ctrl/Alt/Shift. |
Hotkey | The hotkey gesture that activates this trigger. |
HotkeyMode | The mode of operation for the hotkey trigger. |
HotkeySet | Defines the set of keys that can activate the trigger. |
IgnoreModifiers | Specifies whether modifier keys (Ctrl, Alt, Shift) are ignored in the hotkey trigger. |
LinkIsActive | Indicates whether a link to another Aura is currently active. |
LinkedAuras | Gets the collection of Auras linked to this Hotkey trigger. |
SuppressKey | Determines whether the hotkey event is suppressed after being triggered. |
TriggerValue | Represents the current value of the trigger. |