Interface IAuraIsActiveTrigger
Trigger that activates based on the state of one or more other auras. This class uses an evaluator to determine if the specified conditions for other auras are met, thereby triggering the associated action.
Inherited Members
Namespace: EyeAuras.DefaultAuras.Triggers.AuraIsActive
Assembly: EyeAuras.DefaultAuras.dll
Syntax
public interface IAuraIsActiveTrigger : IAuraTrigger, IAuraEntity, IAuraObject, IBindableReactiveObject, IHasId, IHasTypedId<string>, ICanSetContext, IHasContext, IHasErrors, IDisposable, INotifyPropertyChanged, IHasError, IHasErrorProvider, ICanSetName, IHasName, ICanSetDescription, IHasDescription
Properties
Name | Description |
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LinkedAuras | Represents an evaluator that manages the state and interaction of multiple aura list evaluators and individual aura evaluators. It allows for complex configurations to determine the overall active state based on the properties of contained auras and folders. |