Interface IWaitForAuraAction
Represents an action that waits for a specified set of linked auras to become active within a defined timeout period. If the auras do not become active within the timeout, an exception is thrown, interrupting the execution flow.
Inherited Members
Namespace: EyeAuras.DefaultAuras.Actions.WaitForAura
Assembly: EyeAuras.DefaultAuras.dll
Syntax
public interface IWaitForAuraAction : IAuraAction, IAuraEntity, IAuraObject, IBindableReactiveObject, IHasId, IHasTypedId<string>, ICanSetContext, IHasContext, IHasErrors, IDisposable, INotifyPropertyChanged, IHasError, IHasErrorProvider, ICanSetName, IHasName, ICanSetDescription, IHasDescription
Properties
Name | Description |
---|---|
IsActive | Gets a value indicating whether the linked auras are currently active. |
LinkedAuras | Gets the evaluator that identifies and manages the list of linked auras. This action waits for these auras to become active. |
Timeout | Gets or sets the time period to wait for the linked auras to become active. If the linked auras do not become active within this period, the action will throw an exception. |