Interface IExecuteAuraAction
Defines an action that executes other actions defined in linked auras.
Inherited Members
Namespace: EyeAuras.DefaultAuras.Actions.ExecuteAura
Assembly: EyeAuras.DefaultAuras.dll
Syntax
public interface IExecuteAuraAction : IAuraAction, IAuraEntity, IAuraObject, IBindableReactiveObject, IHasId, IHasTypedId<string>, ICanSetContext, IHasContext, IHasErrors, IDisposable, INotifyPropertyChanged, IHasError, IHasErrorProvider, ICanSetName, IHasName, ICanSetDescription, IHasDescription
Properties
Name | Description |
---|---|
LinkedAuras | Gets the evaluator that identifies and manages the list of linked auras. Actions within these linked auras are the ones to be executed by this action. |
Times | Gets or sets the number of times the actions within the linked auras should be executed. |